This is the finished piece. An homage to the great master of makeup FX, Mr. Dick Smith. This piece will be printed and exhibited at the ZBrush Summit 2018, so make sure to stop by to see it in person if you can. I used ZBrush's amazing HD geometry to sculpt all the detail you see, by hand. No third-party sets of brushes or alphas were used. The detail was created either by using ZBrush's default brushes/alphas or my own handcrafted alphas/brushes, which were then placed by hand, as in the case of all pores, which were sculpted one at the time (actually 2 at the time, thanks for symmetry). All textures were also hand painted in HD mode, so no pictures were used, other than reference pictures, low res ones, collected from the internet to help me with the likeness. Lighting is mostly an HDRI map from Maxime Roz. Other than color correction/camera effects, there's absolutely no comp involved, so what you see is mostly straight out of Arnold/Maya. XGen for all hair, except eyelashes (geom).